ResidualPlaybeta Open the radar

Stone Simulator – Just Be a Rock

STFGames · 2025 · $3.99 · Adventure · deal grade B

Measured on 2026-09-26 23:17 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $832 to $1.2k per month
  • Opportunity: $1.6k per month at x1.50 dormancy
  • Estimated lifetime owners: 61.4k
  • 95% positive across 1730 reviews · 31.1 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-09-01; the live figures above take precedence over any numbers in it.

A meditative first-person experience where you inhabit a stationary rock across seasons, watching weather, time, and minimal fauna cycle while you exist in stillness.

Stone Simulator occupies a micro-niche within the broader 'cozy games' category, generating steady residual revenue from a devoted, self-selected audience despite zero discounting and minimal post-launch marketing. The 95%+ positive ratio and persistent review velocity suggest organic, word-of-mouth durability rather than trend fatigue. This is not a candidate for acquisition or aggressive revival; it is a stable, low-friction catalog asset best suited to quiet publishing partners or preservation-minded platforms seeking proof of long-term artistic profitability at modest scale. Most realistic play: watch.

  • Risk: Core audience is self-limiting; the game's entire appeal rests on rejection of conventional gameplay, making expansion campaigns or localization pushes unlikely to move the needle.
  • Risk: Engine and backend are now ~3 months old with no developer posts in that window; long dormancy between updates could signal resource constraints or abandonment of active iteration.
  • Risk: Extreme gameplay minimalism ('you do nothing') creates polarized reception and may alienate players in certain markets or discovery algorithms that reward engagement metrics.

This case as Markdown · Estimates carry ±30-50% error per title.