Age of Darkness: Final Stand
PlaySide · 2025 · $27.99 · Strategy · deal grade A
- Estimated net residual revenue: $9.5k to $14.3k per month
- Opportunity: $16.1k per month at x1.35 dormancy
- Estimated lifetime owners: 302.4k
- 74%% positive across 10612 reviews · 50.8 reviews/month
Why it's flagged
- Developer silent for 14 months
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 14 months ago
Analyst notes (AI-assisted)
A roguelike base-defense RTS with procedural maps where you manage resources, build fortifications and fend off escalating dark invasions, similar to They Are Billions.
Age of Darkness has earned $2.84M lifetime on 302k units and maintains $11.9k/mo residual revenue despite zero developer support for 14 months. The core loop is sound (74% positive, 261-288h player testimonials), but multiplayer desyncs, unit pathing bugs, balance issues and abandoned dialogue/campaign polish have stalled growth at mainstream adoption. A publishing partner or new studio could capture immediate value through focused technical fixes and seasonal content without major creative overhaul; the game sits squarely in the underserved co-op RTS niche. Most realistic play: publishing.
- Risk: Multiplayer plagued by desyncs and crashes; unit pathing and building rotation UI constraints frustrate core gameplay loops.
- Risk: They Are Billions owns the genre narrative; Age of Darkness is perceived as capable but less polished, limiting viral potential despite solid mechanics.
- Risk: PlaySide is fading (single title studio) with no dev posts in 14 months; IP ownership and code access clarity required before acquisition.
This case as Markdown · Estimates carry ±30-50%% error per title.