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Few Nights More

Aeterna Ludi · 2025 · $14.99 · Indie · deal grade B

Measured on 2026-09-23 22:51 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $327 to $490 per month
  • Opportunity: $551 per month at x1.35 dormancy
  • Estimated lifetime owners: 15.5k
  • 82% positive across 417 reviews · 3.2 reviews/month

Why it's flagged

  • Developer silent for 12 months
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner

Analyst notes (AI-assisted)

Note written 2026-09-15; the live figures above take precedence over any numbers in it.

A 2025 indie RPG with class and lord combinations that emphasizes out-of-combat roleplay interactions.

Few Nights More sits in an unusual position: fresh release (under 4 weeks old) with modest but stable residual revenue flowing through a deep discount, an 83% positive ratio, and evident player appetite for deeper content. The title lacks review velocity and has seen zero promotional pushes, suggesting either intentional quiet launch or post-launch drift. For a publisher or revival-focused acquirer, the core loop appears sound and the community is expressly asking for updates; the immediate question is whether Aeterna Ludi intends to support it or has moved on. Most realistic play: watch.

  • Risk: Developer has posted once in the past year and the build timestamp shows no activity in the past ~10 days; unclear if silence reflects post-launch stabilization or loss of focus.
  • Risk: Game is already running an 80% discount at $2.99, which may indicate struggling full-price conversion or aggressive launch positioning; elasticity of -1 suggests price insensitivity.
  • Risk: Lifetime install base is modest; reaching even low-four-figure monthly residuals will depend heavily on update velocity and word-of-mouth.

This case as Markdown · Estimates carry ±30-50% error per title.