ResidualPlaybeta Open the radar

Dragonhold

Exis Games · 2026 · $19.99 · Action · deal grade B

Measured on 2026-10-01 21:49 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $483 to $724 per month
  • Opportunity: $784 per month at x1.30 dormancy
  • Estimated lifetime owners: 6.5k
  • 69% positive across 180 reviews · 3.6 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 8 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-07; the live figures above take precedence over any numbers in it.

A 2026 extraction looter with dragon-riding, base-building, and rogue-lite mechanics that shipped with significant polish gaps.

Dragonhold carries a compelling core loop, a small but engaged developer who posts frequently, and solid four-figure monthly residuals on a minimal discount footprint. However, it launched as a nominally finished title with acknowledged WIP zones, control jank, and stability issues that deterred the mainstream audience. The opportunity lies in selective acquisition by a publisher willing to fund a systematic stability and animation pass: the IP is original, the studio is operating and responsive, and player appetite for the dragon fantasy is clear among those who persevere past the first hour. Most realistic play: publishing.

  • Risk: Multiple reviews cite character sliding, enemy AI spacing, input binding failures, and periodic crashes; rebuilding core movement and combat feel demands substantial engineering time.
  • Risk: Peak concurrent players sit in single digits, reviews show high early churn, and median playtime is extremely low; retention mechanics or onboarding redesign required to validate long-term player investment.
  • Risk: The game launched as 1.0 but contains work-in-progress zones; perception of unfinished state may persist even after fixes, potentially capping acquisition value.

This case as Markdown · Estimates carry ±30-50% error per title.