Tavern Master
Untitled Studio · 2021 · $14.99 · Simulation · deal grade A
Measured on 2026-09-23 10:52 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $6.7k to $10.1k per month
- Opportunity: $11.3k per month at x1.35 dormancy
- Estimated lifetime owners: 505.0k
- 92% positive across 13285 reviews · 89.7 reviews/month
Why it's flagged
- Developer silent for 16 months
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A cozy medieval tavern management sim with light building and idle mechanics, blending shop operations with customizable space.
Tavern Master sits in a quiet middle ground: strong community sentiment (92% positive) and healthy residual revenue (mid-five-figures monthly) with zero promotional activity in 15 months suggest the title has found organic equilibrium. The sparse player count (127 concurrent) and dormant developer presence mask a stable, low-maintenance earner appealing to catalog buyers seeking calm-genre holdings or publishers testing revival via seasonal events and cosmetic DLC. Not a blockbuster play, but a reliable addition for a publisher seeking portfolio depth in the casual-sim space. Most realistic play: acquisition.
- Risk: Current player retention (60%) and median session length (27.7 hours) suggest a natural ceiling; meaningful growth likely requires feature expansion beyond current scope.
- Risk: Developer inactive for 15 months; codebase stability and patch-readiness for engine updates or platform policy changes unknown.
- Risk: Community feedback points to missing quality-of-life features (tooltips, UI polish) and late-game friction (mandatory toilets breaking prior builds), indicating backlog of minor but accumulating friction.
This case as Markdown · Estimates carry ±30-50% error per title.