Distant Worlds 2
CodeForce · 2022 · $49.99 · Simulation · deal grade B
Measured on 2026-10-02 02:32 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.5k to $2.2k per month
- Opportunity: $2.4k per month at x1.30 dormancy
- Estimated lifetime owners: 106.0k
- 71% positive across 3567 reviews · 6.0 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 11 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-30; the live figures above take precedence over any numbers in it.
A 4X space-opera simulation where players design ships and manage galactic civilizations, successor to the original Distant Worlds cult classic.
Distant Worlds 2 sits in an underserved niche between hardcore 4X and simulation: it has retained a engaged core (median playtime near 100 hours, 71% positive), earns solid residuals, and shows recent dev momentum. However, the community grieves the loss of ship-design freedom and reports launch-window stability issues that may still deter new entrants. For a simulator-focused publisher or a studio keen to deepen mod tooling and design systems, this is a quiet earner with upside in community restoration rather than broad revival. Most realistic play: publishing.
- Risk: Early reviews flag stability regressions; unless those have been patched thoroughly, trust in stability remains a barrier to word-of-mouth growth.
- Risk: The franchise identity hinged on ship-design freedom, and the sequel's pivot to visual fidelity at that cost created a vocal design-regression complaint that may limit appeal to legacy players and new adopters alike.
- Risk: Modding ecosystem lags behind Stellaris; without robust mod tooling, long-tail engagement and content creation are constrained.
This case as Markdown · Estimates carry ±30-50% error per title.