Hammerwatch II
Crackshell · 2023 · $24.99 · Action · deal grade B
Measured on 2026-10-05 03:06 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $470 to $704 per month
- Opportunity: $792 per month at x1.35 dormancy
- Estimated lifetime owners: 74.8k
- 62% positive across 2232 reviews · 3.8 reviews/month
Why it's flagged
- Developer silent for 23 months
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 12 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-26; the live figures above take precedence over any numbers in it.
Top-down dungeon crawler with roguelike elements and cooperative multiplayer, spiritual successor to the original Hammerwatch.
Hammerwatch II sits in a quiet zone: modest but stable monthly residuals, meaningful workshop engagement, and a 61.5% positive score anchored by a mid-sized core audience with substantial playtime. The franchise has legs (original title endures), but the sequel hasn't captured mainstream traction despite solid localization and feature parity. Realistic buyer here is a publisher seeking a dormant catalog piece with revival potential through seasonal content, console porting, or co-op marketing; acquisition value is modest but de-risked by active developer and zero licensing complications. Most realistic play: publishing.
- Risk: Top-down co-op crawlers are crowded; genre saturation may cap growth even with investment.
- Risk: Workshop activity is healthy but player count is very small, signaling limited discoverability or retention friction in multiplayer matchmaking.
- Risk: Developer has posted no public updates in ~21 months; roadmap clarity or reengagement campaign would be necessary to justify revival spend.
This case as Markdown · Estimates carry ±30-50% error per title.