Squiggle Football
Max Barry · 2025 · $16.99 · Simulation · deal grade B
Measured on 2026-09-24 00:58 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $281 to $421 per month
- Opportunity: $456 per month at x1.30 dormancy
- Estimated lifetime owners: 5.7k
- 94% positive across 145 reviews · 2.5 reviews/month
Why it's flagged
- Developer active, last post 2 months ago
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-19; the live figures above take precedence over any numbers in it.
Squiggle Football is a single-developer roguelike sports simulation built around Australian football rules, launched in early 2025.
A boutique B-grade title with strong community sentiment (93.8% positive) and a highly niche but engaged Australian sports audience. Residuals sit modestly at $351/mo mid-estimate, but the game faces acute headwinds: minimal concurrent players (4 now, 9 peak 30d), zero marketing footprint, and a one-person studio with no sequel or franchise runway. Revival or licensing to a larger publisher with sports-game reach could unlock dormant upside, but only if the core mechanic (roguelike + AFL rules) has broader appeal beyond Australia. Most realistic play: licensing.
- Risk: Niche Australian sports IP with uncertain mainstream crossover; small active player base limits word-of-mouth and retention signals.
- Risk: Solo developer with minimal post-launch activity (1.5 months since last code push); no clear maintenance or expansion roadmap.
- Risk: Single-title studio offers no portfolio depth or operational scale to negotiate licensing deals or manage multi-platform ports independently.
This case as Markdown · Estimates carry ±30-50% error per title.