ResidualPlaybeta Open the radar

SHIPS AT WAR

Golddorf Spieleentwicklung · 2021 · $14.99 · Action · deal grade B

Measured on 2026-10-04 10:03 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $175 to $263 per month
  • Opportunity: $525 per month at x2.40 dormancy
  • Estimated lifetime owners: 14.8k
  • 76% positive across 394 reviews · 2.3 reviews/month

Why it's flagged

  • Developer silent for 3.8 years
  • Studio inactive: no public activity across 1 tracked titles
  • Store page localized in only 1 language(s)
  • No Steam discount in 1.6 years (deepest tracked: -70%)

Analyst notes (AI-assisted)

Note written 2026-09-16; the live figures above take precedence over any numbers in it.

SHIPS AT WAR is an early-access naval action game from 2021 that generates modest residual revenue with minimal ongoing development.

The title occupies an awkward middle ground: too dormant for revival investment (developer studio appears inactive, zero updates in 44+ months), yet stable enough in player sentiment (76% positive) and monthly residuals to hold value as a backlist asset. Acquisition makes sense only as part of a larger catalog buy where the SKU can run on autopilot; standalone, the opportunity cost exceeds the payoff. Publishing a new title from this developer is not viable. Most realistic play: watch.

  • Risk: Early-access status frozen for 44+ months with zero developer posts suggests the codebase may not be maintainable without substantial reverse-engineering or rewrite effort.
  • Risk: Naval action genre has narrow appeal; player peak in last 30 days was single digits, indicating no organic growth vector even at the $14.99 price point.
  • Risk: Developer studio shows 'ghost' status; acquiring the IP may require title search or legal clarification on whether the original principals remain reachable for post-sale support obligations.

This case as Markdown · Estimates carry ±30-50% error per title.