ResidualPlaybeta Open the radar

Scrabdackle

jakefriend · 2025 · $14.99 · Action · deal grade B

Measured on 2026-09-24 02:44 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $317 to $475 per month
  • Opportunity: $515 per month at x1.30 dormancy
  • Estimated lifetime owners: 5.4k
  • 96% positive across 170 reviews · 3.2 reviews/month

Why it's flagged

  • Developer active, last post 8 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-17; the live figures above take precedence over any numbers in it.

Scrabdackle is a solo action game in early access from indie developer jakefriend, published by Fellow Traveller.

This is a micro-scale opportunity with strong community sentiment (96% positive) and a tiny but engaged player base. The game is generating solid three-figure monthly residuals from a small lifetime install base, with zero promotional activity in the last year; it appears to be a quiet, self-sustaining title rather than an active development focus. A publishing partner or acquirer could explore whether expanded localization (12% gap in Simplified Chinese) or targeted marketing could lift the modest monthly figure, but the real value here is as a low-risk catalog addition or case study in organic word-of-mouth discovery. Most realistic play: watch.

  • Risk: Peak concurrent players never exceeded single digits; discovery remains reliant on Steam's algorithm rather than franchise awareness or marketing momentum.
  • Risk: Early access status with no developer posts in seven months raises questions about active development roadmap and long-term support expectations.
  • Risk: Single-title studio with no history of shipping a second game; succession or burnout risk if jakefriend steps back.

This case as Markdown · Estimates carry ±30-50% error per title.