ResidualPlaybeta

Monster Energy Supercross - The Official Videogame 5

Milestone S.r.l. · 2022 · $39.99 · Racing · deal grade B

  • Estimated net residual revenue: $864 to $1.3k per month
  • Opportunity: $2.1k per month at x1.90 dormancy
  • Estimated lifetime owners: 15.7k
  • 69%% positive across 578 reviews · 4.3 reviews/month

Why it's flagged

  • Developer silent for 3.1 years
  • Studio active elsewhere (43 titles tracked), so this one may welcome a partner
  • Last build shipped 33 months ago
  • Last discounted 1 months ago, 9 sales in the last 12 months
  • Proven demand elasticity: x1.7 review velocity during past deep sales

Analyst notes (AI-assisted)

Monster Energy Supercross 5 is a licensed motocross racing sim targeting the niche supercross competitive calendar.

This title has shipped 15.7k units lifetime and holds a quiet $1.08k/mo residual revenue stream despite being 33 months old and absent meaningful developer engagement for 37 months. The 69% positive rate and $39.99 price point suggest a stable, if small, roster of committed sim racers. For a publisher with motorsports franchise infrastructure or a studio building motorcycle IP, the dormant community and consistent velocity data (4–9 sales/month) indicate opportunity to re-engage through seasonal content, esports partnership, or bundling rather than ground-up revival. Most realistic play: publishing.

  • Risk: Game carries Monster Energy brand and official Supercross series license; rights renewal terms with Feld Entertainment and/or AMA are not public and may constrain resale, delisting, or sequel development.
  • Risk: No developer patch in 37 months; unresolved AI balancing complaints and career-mode UX issues suggest the codebase is in maintenance-only mode, raising risk of obsolescence on next console generation.
  • Risk: Supercross is a distinctly North American seasonal niche (peak summer engagement); localization gap of 2.5% in Simplified Chinese indicates weak Asian penetration despite $2.05k/mo opportunity ceiling.

This case as Markdown · Estimates carry ±30-50%% error per title.