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Wrestling Empire

MDickie · 2021 · $19.99 · Action · deal grade B

Measured on 2026-10-02 08:23 UTC, 4 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.7k to $4.0k per month
  • Opportunity: $4.4k per month at x1.30 dormancy
  • Estimated lifetime owners: 122.0k
  • 94% positive across 3152 reviews · 27.0 reviews/month

Why it's flagged

  • Developer active, last post 11 months ago
  • Studio active elsewhere (7 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-29; the live figures above take precedence over any numbers in it.

A physics-based wrestling sim from solo dev M. Dickie combining career progression, procedural storytelling, and intentional jank.

Wrestling Empire maintains solid residual revenue and a remarkably loyal 70% retention rate despite minimal marketing and a quiet two years post-launch. The community is small but vocal, with players explicitly valuing the game's awkward charm and mod support. Realistically, this is a hold-and-monitor play for most acquirers; the real opportunity lies in licensing the Wrestling Empire IP back to a publisher who can expand the audience through a sequel or spin-off, or in watching whether M. Dickie's upcoming slate drives new interest in the back catalog. Most realistic play: watch.

  • Risk: Niche appeal to wrestling fans and jank-enthusiast communities; mainstream audience potential is limited.
  • Risk: Default keyboard controls are reported as unplayable; controller dependency may frustrate new players and hurt discoverability.
  • Risk: Single developer, inactive posting for ~9.5 months; no roadmap or update cadence communicated.

This case as Markdown · Estimates carry ±30-50% error per title.