The Last Oricru - Final Cut
GoldKnights · 2022 · $19.99 · Action · deal grade B
Measured on 2026-09-23 18:04 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $373 to $559 per month
- Opportunity: $746 per month at x1.60 dormancy
- Estimated lifetime owners: 22.3k
- 67% positive across 670 reviews · 3.7 reviews/month
Why it's flagged
- Developer silent for 3.1 years
- Studio inactive: no public activity across 1 tracked titles
- Last discounted 0 months ago, 11 sales in the last 12 months
- Proven demand elasticity: x2.0 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-07; the live figures above take precedence over any numbers in it.
A narrative-driven action RPG with player-choice branching paths and co-op, from GoldKnights' debut studio effort.
The Last Oricru occupies an unusual market position: modest but stable residuals, a passionate 67% positive community, and replayability anchored by consequence-laden story decisions. The game's chief liability is its studio status (inactive since launch) and control/porting friction that deterred console audiences. For a publisher seeking a back-catalog title with organic co-op appeal and proven replay hooks, this represents a quiet revenue anchor that needs neither remake nor sequel, but rather modest quality-of-life patches and renewed visibility. Most realistic play: publishing.
- Risk: Port quality and input-mapping gaps created friction on consoles; live support from the original studio ended approximately three years ago.
- Risk: Niche positioning (choice-driven co-op action RPG) limits mainstream appeal; current monthly active base is very small.
- Risk: Sentiment has declined 12.7 points recently, likely reflecting perception of abandonment rather than fresh content gaps.
This case as Markdown · Estimates carry ±30-50% error per title.