Legendary
Spark Unlimited · 2008 · $5.99 · Action · deal grade B
Measured on 2026-09-26 03:55 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $278 to $416 per month
- Opportunity: $659 per month at x1.90 dormancy
- Estimated lifetime owners: 164.0k
- 56% positive across 2734 reviews · 10.8 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 3 months ago, 7 sales in the last 12 months
- Proven demand elasticity: x1.5 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-09; the live figures above take precedence over any numbers in it.
A 2008 action shooter from Spark Unlimited where players fight mythological creatures across linear campaign levels.
Legendary occupies an interesting niche: a mid-2000s action title with modest but durable residuals and a playerbase that skews positive in retrospective reviews, despite mixed reception at launch. The community sentiment has actually improved over six months (nearly 5 percentage points), suggesting the game benefits from being rediscovered as a value buy and survivor of its era. For a publisher or revival-focused acquirer, the main draw is steady low-friction revenue with minimal ongoing support cost; for a studio seeking catalog depth or IP-adjacent action assets, the mechanics and asset library could support a spiritual successor or expanded universe play, though the original developer is inactive. Most realistic play: acquisition.
- Risk: Built on 2008 tech stack with reported crashes and soft-locks in final campaign section; engine maintenance and compatibility drift pose port and remaster friction.
- Risk: Peak playtime sits at seven hours; content is lean and unlikely to retain players seeking long-session engagement, limiting sequel or live-service upside.
- Risk: Developer studio is inactive; no institutional knowledge available for troubleshooting, porting, or feature expansion without external reconstruction.
This case as Markdown · Estimates carry ±30-50% error per title.