Supplice
Mekworx · 2023 · $14.99 · Action · deal grade B
Measured on 2026-09-26 14:08 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $504 to $756 per month
- Opportunity: $819 per month at x1.30 dormancy
- Estimated lifetime owners: 21.4k
- 87% positive across 596 reviews · 6.7 reviews/month
Why it's flagged
- Developer active, last post 0 months ago
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 11 sales in the last 12 months
- Proven demand elasticity: x1.3 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-07; the live figures above take precedence over any numbers in it.
Supplice is an early-access boomer-style FPS built on GZDoom, blending serious gunplay with tongue-in-cheek humor and a standout soundtrack.
Supplice occupies a quiet but durable niche within the retro-FPS revival, posting solid residuals with a mid-sized, deeply engaged owner base and strong sentiment (87% positive overall, 93.5% recent). The game remains in early access with no discounts run to date, suggesting the studio is building organically rather than chasing volume. For a revival or acquisition play, this represents manageable risk with an established community ceiling; for publishing partners, the opportunity lies in full 1.0 launch marketing and potential console porting of a complete, well-regarded experience. Most realistic play: revival.
- Risk: Boomer-FPS saturation is real; Supplice must differentiate within a crowded segment anchored by Dusk, Ultrakill, and Selaco (to which players explicitly compare it).
- Risk: GZDoom dependency carries engine-stability concerns cited in player reports, including reproducible crashes in character-display sequences.
- Risk: Early access with no prior sales-cycle data (zero discount runs in 12 months, no deep-sale history) means pricing elasticity and completion rates remain unmapped.
This case as Markdown · Estimates carry ±30-50% error per title.