PsiloSybil
bad_vertex · 2024 · $12.99 · Action · deal grade B
Measured on 2026-09-30 21:05 UTC, 5 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $173 to $260 per month
- Opportunity: $520 per month at x2.40 dormancy
- Estimated lifetime owners: 9.3k
- 84% positive across 254 reviews · 2.3 reviews/month
Why it's flagged
- Developer silent for 2.0 years
- Studio quiet across its whole catalog
- Store page localized in only 1 language(s)
- No Steam discount in 2.0 years (deepest tracked: -40%)
Analyst notes (AI-assisted)
Note written 2026-09-18; the live figures above take precedence over any numbers in it.
PsiloSybil is a 2024 hardcore corridor platformer from Bad Vertex with punishing difficulty, hidden collectibles, and deliberate mechanical obscurity.
PsiloSybil sits in a narrow niche: a recently-launched indie action platformer with solid 84% positive sentiment and a micro-community that values its difficulty and design philosophy, yet it has entered a quiet phase with zero recent promotions and minimal developer communication. The title shows modest but consistent monthly residuals and a small-but-engaged player base (50% still-active); it is neither a acquisition target nor a publishing opportunity, but worth monitoring if Bad Vertex signals revival intent or if the corridor-platformer subgenre consolidates interest. Most realistic play: watch.
- Risk: Hardcore platformer genre remains niche; no mainstream player inflow observed in recent months despite 2024 launch.
- Risk: Player feedback flags depth-perception issues and opaque mechanical design that may limit word-of-mouth growth without design iteration.
- Risk: Developer has not posted for nearly two years and runs no active discount campaigns, suggesting possible resource constraint or deprioritization.
This case as Markdown · Estimates carry ±30-50% error per title.