ResidualPlaybeta Open the radar

Voor De Kroon

Future Minimalism · 2022 · $29.99 · Action · deal grade A

Measured on 2026-09-23 17:32 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $3.6k to $5.4k per month
  • Opportunity: $5.9k per month at x1.30 dormancy
  • Estimated lifetime owners: 27.4k
  • 87% positive across 707 reviews · 24.2 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-03; the live figures above take precedence over any numbers in it.

A medieval real-time tactics game with deep customization and personal combat, blending Mount & Blade and Total War mechanics.

Voor De Kroon occupies a niche sweet spot: high positive sentiment (87%), solid residual monthly revenue, and a devoted small player base that explicitly calls out innovative features (custom unit creation, finisher executions, personal command). As a dormant early-access title from a single-game studio, it represents either a quiet acquisition opportunity for a publisher seeking a finished, beloved niche product, or a targeted revival campaign. The gap between critical enthusiasm and mainstream visibility suggests untapped word-of-mouth potential. Most realistic play: publishing.

  • Risk: Early-access status and ongoing dev iteration create uncertainty about final feature scope and optimization maturity.
  • Risk: Niche audience (medieval tactics-simulator) limits ceiling; players already compare favorably to Mount & Blade, setting high competitive bar.
  • Risk: Single-person studio (Future Minimalism) with no prior titles carries execution and post-launch support risk.

This case as Markdown · Estimates carry ±30-50% error per title.