ResidualPlaybeta Open the radar

Granny 3

DVloper · 2021 · $7.99 · Adventure · deal grade B

Measured on 2026-10-02 15:08 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.3k to $2.0k per month
  • Opportunity: $2.2k per month at x1.30 dormancy
  • Estimated lifetime owners: 55.4k
  • 92% positive across 1494 reviews · 33.3 reviews/month

Why it's flagged

  • Developer active, last post 2 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-02; the live figures above take precedence over any numbers in it.

Granny 3 is a stealth-horror indie title where players escape from hostile supernatural enemies in a haunted house, combining puzzle-solving with real-time evasion.

Granny 3 occupies a quiet but profitable niche in the horror-casual crossover market, with a loyal international fanbase (strong presence in Brazil, Russia, and China) and solid residual revenue despite minimal marketing spend or discount activity. The franchise has demonstrated longevity across three releases, and recent updates show the developer remains engaged. For publishers or revival-focused studios, this represents a low-risk catalog acquisition candidate with existing community momentum and clear expansion vectors, particularly in achievement systems and accessibility that players explicitly request. Most realistic play: acquisition.

  • Risk: Franchise fatigue is evident in player comparisons; retention relies on novelty updates rather than enduring gameplay loops, and the active concurrent player base remains small despite lifetime sales.
  • Risk: Performance optimization was a persistent complaint until recent patching, suggesting underlying engine or design constraints that may resurface with scaled content.
  • Risk: High RNG variance in difficulty is cited as frustrating by speedrun and hardcore players, potentially limiting competitive or streaming viability.

This case as Markdown · Estimates carry ±30-50% error per title.