Run Run Run
Games Dot Value · 2021 · $2.99 · Casual · deal grade B
Measured on 2026-09-21 16:44 UTC, 14 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $371 to $557 per month
- Opportunity: $1.1k per month at x2.40 dormancy
- Estimated lifetime owners: 2.0k
- 94% positive across 62 reviews · 24.9 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Studio inactive: no public activity across 1 tracked titles
- Last build shipped 3.9 years ago
- Store page localized in only 2 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-04; the live figures above take precedence over any numbers in it.
Run Run Run is a casual endless-runner title from 2021 that has quietly maintained a small but devoted player base on Steam.
This overlooked title shows surprising community engagement for its scale, with a 93% positive rating and consistent monthly reviews despite zero promotional activity in over two years. The modest residual revenue stream and dormant developer suggest an opportunity for a publisher seeking to revive catalogue evergreens or a small studio interested in low-risk acquisition of an IP with proven player affinity, particularly in Brazilian Portuguese markets where review volume indicates concentrated appeal. Most realistic play: publishing.
- Risk: Player reports indicate non-functional online multiplayer, suggesting backend decay or netcode issues that would require engineering assessment before any monetization push.
- Risk: Casual endless-runner genre is saturated; the title's isolation from mainstream visibility suggests limited ceiling for acquisition-driven growth without substantial creative or marketing reinvestment.
- Risk: Single-title developer with no detectable post-launch activity; no information available on developer availability, asset documentation quality, or willingness to cooperate on revival efforts.
This case as Markdown · Estimates carry ±30-50% error per title.