Ever Seen A Cat?
EverCats · 2022 · $4.99 · Casual · deal grade B
Measured on 2026-09-23 16:27 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $253 to $380 per month
- Opportunity: $602 per month at x1.90 dormancy
- Estimated lifetime owners: 37.7k
- 98% positive across 1019 reviews · 10.2 reviews/month
Why it's flagged
- Developer silent for 3.9 years
- Studio inactive: no public activity across 3 tracked titles
- Store page localized in only 1 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-10; the live figures above take precedence over any numbers in it.
A casual hidden-object game where players find cats hidden in minimalist drawings across procedurally varied levels.
Ever Seen A Cat? has maintained a 97.74% positive rating and solid mid-range residual monthly revenue despite minimal post-launch support and developer inactivity for over three years. The core loop is proven with strong community sentiment around its relaxation factor and art style, but depth complaints and achievement-grinding friction suggest the title plateaued early. This is a low-risk catalog acquisition for publishers seeking steady casual portfolio holdings, though revival potential is limited without meaningful content expansion or multi-platform porting. Most realistic play: acquisition.
- Risk: Median session length under 1 hour and peak concurrent players in single digits indicate shallow engagement ceiling; expanding retention would require structural redesign, not cosmetic updates.
- Risk: Developer studio status is inactive; acquisition includes the IP and codebase but no ongoing support pipeline or planned roadmap.
- Risk: Single-language build with 23.7% localization gap (Simplified Chinese unserved) leaves international revenue upside on the table but requires translation investment to unlock.
This case as Markdown · Estimates carry ±30-50% error per title.