ResidualPlaybeta Open the radar

INCISION

SmoothBrainDev · 2025 · $14.99 · Action · deal grade B

Measured on 2026-09-23 16:23 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.4k to $2.1k per month
  • Opportunity: $2.3k per month at x1.30 dormancy
  • Estimated lifetime owners: 40.0k
  • 86% positive across 1135 reviews · 14.1 reviews/month

Why it's flagged

  • Developer active, last post 3 months ago
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 11 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-31; the live figures above take precedence over any numbers in it.

INCISION is a retro-styled action shooter from Hyperstrange combining Quake-like gunplay with gore and darkwave aesthetics.

The game sits at an unusual inflection point: strong core sentiment (85%+ positive, recent uptick to 74.6%), a solid mid-range residual stream, and focused design that appeals to a niche but engaged audience. However, the current player base is microscopic (2 active now, 4 in peak 30d), and the lack of a mid-mission save system is a stated friction point that suppresses both retention and word-of-mouth. For a studio owner or publisher, this represents a quiet title with room to unlock audience through a targeted QoL update or repositioning, rather than a acquisition play on current volume. Most realistic play: revival.

  • Risk: Current CCU is extremely low; playerbase signals either a very niche audience or incomplete marketing penetration.
  • Risk: The absence of level save-points is a documented friction point cited in multiple negative reviews; fixing this would require design/code investment.
  • Risk: Developer is a one-title studio; no clear support roadmap or post-launch engagement pattern in public signals.

This case as Markdown · Estimates carry ±30-50% error per title.