Who The Fuck Ate Grandma ?
Benjamin G · 2026 · $6.99 · Adventure · deal grade B
Measured on 2026-09-24 03:55 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $372 to $557 per month
- Opportunity: $604 per month at x1.30 dormancy
- Estimated lifetime owners: 2.4k
- 100% positive across 67 reviews · 7.9 reviews/month
Why it's flagged
- Developer active, last post 5 months ago
- Store page localized in only 2 language(s)
Analyst notes (AI-assisted)
Note written 2026-09-10; the live figures above take precedence over any numbers in it.
A darkly comedic point-and-click adventure inspired by LucasArts classics, built around an absurdist premise with pixel art and puzzle design.
This solo indie title punches above its weight: perfect 100% positive sentiment across a mid-sized owner base, strong community praise for writing and puzzle design, and a developer still active post-launch. The game occupies a niche (retro adventure comedy) with proven demand but minimal competition. Opportunity lies in modest but stable residuals and potential licensing or localization expansion, not in acquisition of the IP itself, given the solo-creator status and micro-scale economics. Most realistic play: watch.
- Risk: Hyper-niche genre (point-and-click adventure) appeals to a small, aging demographic; mainstream growth is unlikely.
- Risk: Solo developer with only one released title and sparse post-launch engagement (one promotion in 12 months, last dev communication ~4.5 months ago) raises questions about long-term support capacity.
- Risk: Early-stage pricing and discounting strategy (50% max discount, only one promotion run) suggests the creator is still learning monetization; revenue volatility is high.
This case as Markdown · Estimates carry ±30-50% error per title.