ResidualPlaybeta Open the radar

Space Reign

Propulsive Games · 2026 · $19.99 · Action · deal grade B

Measured on 2026-09-23 18:24 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $647 to $970 per month
  • Opportunity: $1.1k per month at x1.30 dormancy
  • Estimated lifetime owners: 17.8k
  • 74% positive across 460 reviews · 4.8 reviews/month

Why it's flagged

  • Developer active, last post 5 months ago
  • Store page localized in only 1 language(s)
  • Last discounted 5 months ago, 6 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-29; the live figures above take precedence over any numbers in it.

Space Reign is a hybrid fighter-RTS action game where players pilot starfighters and command capital ships in real-time tactical combat.

Space Reign generates solid mid-four-figure monthly residuals from a modest but engaged core audience, with positive sentiment (74%) grounded in genuine appreciation for its flight mechanics and 'labor of love' design ethos. The title is neither a blockbuster nor abandoned: it's a quiet performer with clear friction points (limited mission variety, rough UI, incomplete RTS systems, AI voice acting) that a small publishing or revival effort could plausibly address without major engineering. Most relevant for indie publishers seeking catalog depth or studios evaluating low-risk content additions with existing goodwill. Most realistic play: publishing.

  • Risk: Extremely shallow player base (single-digit concurrent, 20% still-playing ratio) suggests content ceiling has been reached; further growth unlikely without substantial feature overhaul.
  • Risk: Reviews consistently cite missing RTS staples (formations, unit grouping, waypoint movement) and menu/rebinding friction; core systems feel incomplete despite positive flight-model feedback.
  • Risk: Developer communication is sparse (last post ~3.6 months ago); unclear if studio capacity exists to support or iterate post-acquisition.

This case as Markdown · Estimates carry ±30-50% error per title.