ResidualPlaybeta Open the radar

Slice & Dice

Tann · 2024 · $8.99 · · deal grade B

Measured on 2026-10-05 01:14 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $961 to $1.4k per month
  • Opportunity: $1.6k per month at x1.35 dormancy
  • Estimated lifetime owners: 99.6k
  • 97% positive across 2587 reviews · 18.3 reviews/month

Why it's flagged

  • Developer silent for 17 months
  • Studio quiet across its whole catalog

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Slice & Dice is a dice-building roguelike where players roll procedural dice combinations to defeat enemies in turn-based combat.

This title demonstrates exceptional player retention and satisfaction (97% positive, 67 players peak last month) despite minimal marketing and zero discounting strategy over 15 months. The game appears to be a quiet indie success with a devoted audience, generating solid monthly residuals. It's a strong acquisition candidate for a publisher seeking profitable, low-maintenance catalog depth, or a revival target if the developer's silence signals disengagement; a small marketing push and seasonal events could plausibly lift play. Most realistic play: acquisition.

  • Risk: Dice-builder genre is niche; mainstream awareness is low and audience growth may be capped without significant campaign spend.
  • Risk: Developer has posted zero updates in 15 months and studio status flags as 'fading'; codebase and platform support readiness unknown.
  • Risk: Localization gap in Simplified Chinese (10.3%) represents untapped revenue in a major region.

This case as Markdown · Estimates carry ±30-50% error per title.