ResidualPlaybeta

Promenade

Holy Cap · 2024 · $19.99 · Adventure · deal grade B

  • Estimated net residual revenue: $1.5k to $2.2k per month
  • Opportunity: $3.1k per month at x1.65 dormancy
  • Estimated lifetime owners: 26.6k
  • 94%% positive across 901 reviews · 12.8 reviews/month

Why it's flagged

  • Developer silent for 19 months
  • Studio quiet across its whole catalog
  • Last build shipped 19 months ago
  • Last discounted 1 months ago, 6 sales in the last 12 months
  • Proven demand elasticity: x1.9 review velocity during past deep sales

Analyst notes (AI-assisted)

A hand-drawn 2D adventure platformer with visual polish but unclear level design that shipped in early 2024 to a modest, quiet player base.

Promenade has accumulated $155k lifetime revenue on 26.6k units sold, earning $1,875/mo residually. The 94% positive review rate and recent $3,093/mo opportunity estimate suggest strong core player satisfaction, but the studio (single-title, fading status) has not posted updates in 19 months. The core friction: visual ambiguity in platform clarity is addressable. A small publisher could acquire this dormant catalog item, ship one polish patch targeting readability, and unlock a loyal audience that continues to engage (12.8 reviews/mo average) despite silence. Most realistic play: acquisition.

  • Risk: Platform-background visual separation is a known design gap; remediation requires asset rework and may be non-trivial at scale.
  • Risk: Single-title studio with no developer engagement for 19 months signals either resource constraint or disinterest; acquisition must include clear post-launch support commitment.
  • Risk: Mainstream awareness remains low despite positive ratio; growth beyond current 6 sales/year will depend entirely on messaging and discounting discipline.

This case as Markdown · Estimates carry ±30-50%% error per title.