Metro Simulator 2
KishMish Games · 2023 · $14.99 · Indie · deal grade B
Measured on 2026-09-26 12:47 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $812 to $1.2k per month
- Opportunity: $1.6k per month at x1.60 dormancy
- Estimated lifetime owners: 27.0k
- 64% positive across 839 reviews · 10.9 reviews/month
Why it's flagged
- Developer silent for 2.1 years
- Studio active elsewhere (5 titles tracked), so this one may welcome a partner
- Last discounted 1 months ago, 10 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-24; the live figures above take precedence over any numbers in it.
A 2023 indie transit simulator from KishMish Games with minimal active engagement but steady residual revenue.
Metro Simulator 2 generated $79k lifetime on 21k units and currently produces $938/mo residual income, suggesting a modest but durable audience. The 64% positive rating and 71% still-playing rate indicate core retention, though peak concurrent players (9 in last 30 days) and one English review sample reflect dormant visibility. For a small publisher or revival-focused studio, the low acquisition cost and Russian-language strength (527 of 661 reviews) could justify reactivation via marketing or a console port; the 10 promotions in 12 months and recent 80% discount suggest price elasticity (1.48) that may be underexploited. Most realistic play: revival.
- Risk: Niche simulator genre with weak English-language presence; Russian audience dominance may limit Western expansion.
- Risk: Developer silent for 23 months; unclear if studio remains engaged with title support or marketing.
- Risk: Median playtime of 3 hours suggests limited depth or replay value, which could constrain growth under revival.
This case as Markdown · Estimates carry ±30-50% error per title.