ResidualPlaybeta Open the radar

Nightmare of Decay

Checkmaty · 2022 · $4.99 · Action · deal grade B

Measured on 2026-10-04 19:36 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $809 to $1.2k per month
  • Opportunity: $1.6k per month at x1.60 dormancy
  • Estimated lifetime owners: 170.0k
  • 96% positive across 4447 reviews · 32.5 reviews/month

Why it's flagged

  • Developer silent for 4.0 years
  • Studio inactive: no public activity across 1 tracked titles
  • Last discounted 0 months ago, 10 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A bite-sized first-person survival horror game that apes original Resident Evil's puzzle and combat design for the nostalgia market.

Nightmare of Decay is a quiet indie title generating solid monthly residuals with an exceptionally strong sentiment profile (92% recent positive) and a tight, engaged audience of retro-horror enthusiasts. The game's four-hour runtime and deliberate homage to PSX-era RE make it a niche but defensible asset; it's neither a blockbuster nor a wreck, but rather a well-executed passion project with enough replay appeal (new Game Plus modes, unlocks) to hold a small owner base. For a publisher or acquisition fund with appetite for horror IP or a boutique horror label, this represents low-risk catalog depth at a trivial acquisition price, especially if the studio's silence signals opportunity to revive marketing or port to console. Most realistic play: acquisition.

  • Risk: Nostalgia-driven design has a ceiling: players seeking modern survival horror or action pacing may dismiss it as derivative; the negative reviews explicitly cite this trade-off.
  • Risk: Studio has been inactive since 2022 release (no developer posts in 46 months); any console port or multiplayer expansion would require external dev or IP rescue partnership.
  • Risk: Stamina-bar friction is a vocal pain point; removing it would require careful rebalancing and risks breaking puzzle-pacing the community praised.

This case as Markdown · Estimates carry ±30-50% error per title.