ResidualPlaybeta Open the radar

Cultivation Story: Reincarnation

Chi Entertainment Corp. · 2023 · $9.99 · Action · deal grade B

Measured on 2026-10-02 12:21 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $195 to $292 per month
  • Opportunity: $523 per month at x2.15 dormancy
  • Estimated lifetime owners: 79.6k
  • 92% positive across 2038 reviews · 3.9 reviews/month

Why it's flagged

  • Developer silent for 12 months
  • Studio quiet across its whole catalog
  • Store page localized in only 2 language(s)
  • No Steam discount in 4.0 years (deepest tracked: -0%)

Analyst notes (AI-assisted)

Note written 2026-09-19; the live figures above take precedence over any numbers in it.

A 2023 idle-progression action game set in a cultivation fantasy world, built on incremental mechanics with light combat and character advancement.

Cultivation Story sits in a quiet niche with solid long-tail fundamentals: a mid-sized owner base, high positive sentiment (92%), and steady residual revenue around $243/mo despite zero marketing activity in the past four years. The game's isolation is partly self-inflicted, stemming from localization gaps (especially Brazilian Portuguese) and a tutorial that fails to bridge new players into its systems. For a small publisher or platform looking to acquire a low-risk, self-sustaining catalog title, or for Chi Entertainment to invest a modest live-ops refresh, there is untapped potential in the existing player base; the barrier is execution, not player desire. Most realistic play: acquisition.

  • Risk: No recent developer activity for 11.7 months; technical debt, engine compatibility, and server stability unknown.
  • Risk: Localization failure in high-volume region (Simplified Chinese dominates reviews at 1563/2039, yet Brazilian Portuguese gap exists); fixing language support requires investment with uncertain ROI.
  • Risk: Single-studio catalog with no DLC, cards, or workshop extensibility limits monetization and content-update leverage.

This case as Markdown · Estimates carry ±30-50% error per title.