ResidualPlaybeta Open the radar

I Am Your Beast

Strange Scaffold · 2024 · $19.99 · Action · deal grade A

Measured on 2026-10-05 00:21 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $8.7k to $13.0k per month
  • Opportunity: $14.0k per month at x1.30 dormancy
  • Estimated lifetime owners: 212.0k
  • 98% positive across 5659 reviews · 74.0 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Studio active elsewhere (8 titles tracked), so this one may welcome a partner
  • Store page localized in only 1 language(s)
  • Last discounted 0 months ago, 10 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-27; the live figures above take precedence over any numbers in it.

A stylish, fast-paced single-player FPS with a cinematic story, rapid-fire level design, and high replayability through scoring challenges.

I Am Your Beast is a quiet performer with exceptional community sentiment (97.8% positive, four-figure monthly residuals) and strong engagement metrics relative to its modest player count. The game's core appeal, short, mastery-driven levels paired with compelling voice acting and soundtrack, attracts speedrunners and completionists willing to return for challenges and S-rank hunting. This is a catalog title with staying power: low churn, sustained review velocity, and no need for live-service overhead. Best fit for a publisher seeking a low-risk evergreen indie acquisition or a studio mining its archived portfolio for campaign/content partnerships. Most realistic play: acquisition.

  • Risk: Boomer-shooter and movement-FPS genre is crowded; title may struggle to gain visibility without active marketing.
  • Risk: Player reports of SSD-dependent audio loading issues suggest engine optimization concerns that could resurface under higher concurrent load.
  • Risk: Base campaign is compact (completionists finish in 8 hours); DLC and post-game content drive retention, but dev roadmap clarity is limited.

This case as Markdown · Estimates carry ±30-50% error per title.