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Psychroma

Rocket Adrift · 2024 · $9.99 · Adventure · deal grade D

Measured on 2026-09-24 01:32 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $239 to $359 per month
  • Opportunity: $299 per month at x1.00 dormancy
  • Estimated lifetime owners: 7.8k
  • 89% positive across 213 reviews · 4.1 reviews/month

Why it's flagged

  • Developer active, last post 4 months ago

Analyst notes (AI-assisted)

Note written 2026-09-21; the live figures above take precedence over any numbers in it.

A short narrative adventure about identity and memory wrapped in cerebral fungus and cosmic horror, released in 2024 by solo studio Rocket Adrift.

Psychroma is a quiet, well-reviewed indie that converted a small player base into solid residual revenue despite zero promotional push in the past year. The 89% positive score and consistent monthly reviews suggest genuine word-of-mouth appeal in a narrow audience, but the single-developer studio status and current inactive discount cycle mean it functions as a pure back-catalog holding rather than a growth opportunity. For a publisher acquiring dormant narrative IP portfolios, this represents acceptable production quality and proven audience fit; for revival investment, the ROI is unclear without understanding why discounting stopped. Most realistic play: acquisition.

  • Risk: Players reported game-breaking bugs requiring restart; no recent developer patches logged, suggesting possible technical debt.
  • Risk: Extremely niche audience (3-person peak in last 30 days) limits ceiling for any monetization expansion or sequel viability.
  • Risk: Solo developer studio with only one title makes acquisition a hire rather than a catalog buy; key-person risk is material.

This case as Markdown · Estimates carry ±30-50% error per title.