Baldur's Gate: Dark Alliance II
Square One Games Inc. · 2022 · $39.99 · Action · deal grade B
Measured on 2026-09-26 13:06 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $857 to $1.3k per month
- Opportunity: $2.0k per month at x1.85 dormancy
- Estimated lifetime owners: 25.6k
- 78% positive across 670 reviews · 4.3 reviews/month
Why it's flagged
- Developer silent for 4.2 years
- Studio inactive: no public activity across 2 tracked titles
- Last discounted 6 months ago, 3 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A 2022 isometric action-RPG set in the Baldur's Gate universe, featuring real-time dungeon combat, loot progression, and character building for solo play.
Dark Alliance II maintains a quiet but stable residual stream with solid community retention despite zero marketing activity in the past four years. The 78% positive score and 60% still-playing rate suggest genuine engagement from the niche dungeon-crawler audience. However, the game sits in a licensing maze: Square One Games developed it, but Interplay retains publishing rights to a property whose broader IP (Baldur's Gate, D&D rules) involves multiple stakeholders. For a buyer, acquisition of the game alone is unlikely; the realistic play is either a long-tail publishing deal with Interplay or a licensing arrangement tied to a larger Baldur's Gate revival. Most realistic play: licensing.
- Risk: Game uses Baldur's Gate brand and D&D 3.5e ruleset; rights held by Wizards of the Coast (D&D), Larian Studios (current Baldur's Gate steward), and Interplay Entertainment (current publisher); full acquisition highly unlikely.
- Risk: Developer studio status listed as inactive with no posts in 49 months; code maintenance and platform compatibility updates may require external vendor support.
- Risk: Active player base remains very small (19 peak in 30d); any revival campaign would need to overcome perception as a 20-year-old remaster rather than new content.
This case as Markdown · Estimates carry ±30-50% error per title.