ResidualPlaybeta Open the radar

Ib

kouri · 2022 · $12.99 · Adventure · deal grade C

Measured on 2026-10-05 18:23 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $3.1k to $4.6k per month
  • Opportunity: $3.8k per month at x1.00 dormancy
  • Estimated lifetime owners: 198.0k
  • 99% positive across 5346 reviews · 47.2 reviews/month

Why it's flagged

  • Developer active, last post 7 months ago
  • Last discounted 3 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

Ib is a narrative-driven pixel RPG horror adventure set in a surreal art gallery, remade in 2022 by kouri from the original 2010s indie cult classic.

Ib occupies a rare position: a beloved dormant IP with exceptionally high sentiment (99% positive) and strong residual revenue that reaches into the mid-four figures monthly, driven almost entirely by nostalgia and discovery among younger players discovering the original. The challenge is not viability but leverage: the game was originally a free fangame RPG Maker project that kouri then commercialized; any acquisition or revival play must navigate the original creator's intent and the community's deep attachment to the free version. For a publisher or studio seeking a low-risk catalog title with proven emotional resonance and minimal ongoing overhead, this is a quiet earner; for a broader revival or sequel, the licensing posture of the original work matters. Most realistic play: publishing.

  • Risk: The original 2010s Ib remains playable free online; players explicitly compare the paid remake unfavorably to the original, citing price-to-value friction and nostalgia bias toward the free version.
  • Risk: Peak player concurrency is low (23 in last 30 days) and median session length is under 7 hours; replayability depends on multiple endings, but the core audience may exhaust content quickly.
  • Risk: RPG Maker engine and pixel aesthetic limit technical differentiation; revival campaigns would rely almost entirely on cultural nostalgia and content creators rather than graphical or mechanical innovation.

This case as Markdown · Estimates carry ±30-50% error per title.