Ninja Village
Kairosoft Co.,Ltd · 2022 · $8.99 · Casual · deal grade B
Measured on 2026-09-26 14:07 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $519 to $779 per month
- Opportunity: $1.0k per month at x1.60 dormancy
- Estimated lifetime owners: 21.8k
- 94% positive across 589 reviews · 11.6 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Studio active elsewhere (40 titles tracked), so this one may welcome a partner
Analyst notes (AI-assisted)
Note written 2026-09-05; the live figures above take precedence over any numbers in it.
A casual feudal-Japanese town-management sim with auto-combat army mechanics, developed by Kairosoft in 2022.
Ninja Village occupies a quiet middle ground: it has solid community attachment (93% positive, multilingual reviews concentrated in Asia-Pacific), pulls consistent four-figure monthly residuals, and benefits from Kairosoft's loyal niche audience. However, it sits below the studio's visibility threshold, with sparse recent engagement metrics and no post-launch support signals. This is a viable catalog acquisition for a publisher seeking low-maintenance recurring-revenue titles, but not a revival candidate unless paired with a broader Kairosoft partnership or localization refresh. Most realistic play: acquisition.
- Risk: Casual town-builders face intense free-to-play competition; players may not perceive enough differentiation to justify the price point.
- Risk: No workshop, card support, or post-launch content pipeline visible; long dormancy in active development may signal resource constraints at developer.
- Risk: Review velocity and player concurrency are declining; the player base is small and aging, with minimal organic marketing momentum.
This case as Markdown · Estimates carry ±30-50% error per title.