Shadows Over Loathing
Asymmetric · 2022 · $22.99 · Adventure · deal grade B
Measured on 2026-09-23 12:25 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $1.9k to $2.9k per month
- Opportunity: $3.1k per month at x1.30 dormancy
- Estimated lifetime owners: 125.0k
- 96% positive across 3331 reviews · 16.9 reviews/month
Why it's flagged
- Developer active, last post 11 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Store page localized in only 1 language(s)
- Last discounted 0 months ago, 6 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-31; the live figures above take precedence over any numbers in it.
Shadows Over Loathing is a comedy-horror adventure RPG set in a Lovecraftian world, with turn-based combat, branching narratives, and deep replayability.
This title sits at an intriguing crossroads: it maintains a small but intensely engaged player base (96% positive, 35-hour median), generates solid monthly residuals without active marketing, and belongs to a cult franchise (Kingdom of Loathing ecosystem) with proven longevity. The developer has been silent for ten months and run zero promotions in the last year, suggesting the live service phase has ended. For a publisher, this is a quiet catalog hold with minimal ongoing cost; for a revival-minded studio, the unlocalized Simplified Chinese (5% gap) and dormant community engagement represent concrete optimization vectors. Most realistic play: watch.
- Risk: Niche comedy-horror genre with narrow appeal limits ceiling growth; franchise identity (Kingdom of Loathing) is cult-scale rather than mainstream.
- Risk: Ten months without developer post and zero discount activity in 12 months suggest post-launch support has ceased; infrastructure maintenance risk unknown.
- Risk: Player feedback splits on whether the title matches or disappoints West of Loathing (predecessor), suggesting sequelitis risk and creative franchise fatigue.
This case as Markdown · Estimates carry ±30-50% error per title.