ResidualPlaybeta Open the radar

Stacklands

Sokpop Collective · 2022 · $7.99 · Casual · deal grade C

Measured on 2026-09-23 10:26 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $7.8k to $11.7k per month
  • Opportunity: $9.7k per month at x1.00 dormancy
  • Estimated lifetime owners: 1.2M
  • 96% positive across 30349 reviews · 195.4 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Studio active elsewhere (11 titles tracked), so this one may welcome a partner
  • Last discounted 1 months ago, 8 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A card-stacking village builder where you arrange and combine pixel-art cards to generate resources, complete quests, and survive escalating challenges.

Stacklands has generated solid lifetime residuals on a modest footprint, maintains exceptional user sentiment, and continues earning mid-five-figure monthly revenue despite zero discounting in the last year and minimal developer communication. The title is a quiet performer in the casual roguelike category: it appeals to a specific subset (puzzle-strategy fans, stream audiences) but polarizes on flow and pacing, meaning revival requires understanding the core tension between satisfying core players and broadening appeal. For a small, operating indie studio, this is acquisition-grade if the buyer can retain or refresh the live content roadmap. Most realistic play: acquisition.

  • Risk: Strong positive sentiment masks a vocal minority complaint about tedious micromanagement and unclear progression pace; expanding the audience may require design compromises that alienate existing loyalists.
  • Risk: Developer engagement has been quiet for over four months; any acquisition must confirm the studio's appetite for ongoing support or planned content refresh, or risk player attrition.
  • Risk: Physics-based card interactions are cited as a core friction point in negative reviews; technical debt here could limit cross-platform expansion or modding ecosystem growth.

This case as Markdown · Estimates carry ±30-50% error per title.