Do Not Feed the Monkeys 2099
Fictiorama Studios · 2023 · $14.99 · Indie · deal grade B
Measured on 2026-10-05 09:08 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $611 to $916 per month
- Opportunity: $1.0k per month at x1.35 dormancy
- Estimated lifetime owners: 41.6k
- 69% positive across 1147 reviews · 8.2 reviews/month
Why it's flagged
- Developer silent for 22 months
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last discounted 0 months ago, 11 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-08-24; the live figures above take precedence over any numbers in it.
A narrative-driven hacking sim and digital voyeurism game set in a cyberpunk apartment, sequel to the 2018 cult indie hit.
Do Not Feed the Monkeys 2099 sits in an awkward middle ground: the 1.0 release in late 2023 generated modest traction (32.9k lifetime units, $122.8k net), but has since cooled to 2 concurrent players with zero promotional activity in 12 months. The 69% positive score and 17h median playtime suggest a solid niche product, yet sentiment has declined 19.4 points recently and the community appears fractured by comparisons to the stronger original. For a revival play or catalog acquisition by a publisher seeking experimental, story-rich indie IP with established dev credibility, the low asking price and small but vocal Korean and Russian player bases make it worth evaluating, especially if bundling with the original title or licensing the mechanic to mobile. Most realistic play: revival.
- Risk: Sequel positioned players to compare directly to the original, which reviews suggest is the preferred game; reputational damage already measurable in sentiment delta.
- Risk: 28 months post-launch with zero discounting and no dev blog posts in 21 months signals either maintenance-only mode or resource constraints.
- Risk: Localization gap in Brazilian Portuguese (0.7%) despite 4 reviews in that language suggests untapped regional demand or poor regional marketing.
This case as Markdown · Estimates carry ±30-50% error per title.