Denos City: Complete Game
Backhole · 2022 · $11.99 · Indie · deal grade B
Measured on 2026-09-30 21:44 UTC, 5 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $147 to $220 per month
- Opportunity: $349 per month at x1.90 dormancy
- Estimated lifetime owners: 8.7k
- 71% positive across 221 reviews · 2.5 reviews/month
Why it's flagged
- No developer announcement on record, ever
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Store page localized in only 2 language(s)
- Last discounted 1 months ago, 8 sales in the last 12 months
- Proven demand elasticity: x1.5 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-09-19; the live figures above take precedence over any numbers in it.
Indie sandbox exploration game with narrative elements and a blocky visual style released in 2022.
Denos City sits in a quiet pocket of the catalog with modest but stable residuals and a small devoted player base averaging over 40 hours per session. The 71% positive score and steady trickle of reviews suggest genuine engagement despite minimal marketing footprint and a fading studio. This is a candidate for acquisition by a publisher seeking low-risk, high-margin catalog depth or for a small team pursuing a revival through content updates or a sequel announcement. Most realistic play: acquisition.
- Risk: Sandbox/exploration genre is crowded; the game has not grown beyond a micro-scale audience despite 53 months on platform.
- Risk: No cloud save, achievements, or trading cards; missing standard engagement mechanics that drive long-tail retention.
- Risk: Developer studio is in fading status with only 3 titles; acquisition would transfer post-launch support burden entirely to buyer.
This case as Markdown · Estimates carry ±30-50% error per title.