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Denos City: Complete Game

Backhole · 2022 · $11.99 · Indie · deal grade B

Measured on 2026-09-30 21:44 UTC, 5 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $147 to $220 per month
  • Opportunity: $349 per month at x1.90 dormancy
  • Estimated lifetime owners: 8.7k
  • 71% positive across 221 reviews · 2.5 reviews/month

Why it's flagged

  • No developer announcement on record, ever
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 2 language(s)
  • Last discounted 1 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.5 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-09-19; the live figures above take precedence over any numbers in it.

Indie sandbox exploration game with narrative elements and a blocky visual style released in 2022.

Denos City sits in a quiet pocket of the catalog with modest but stable residuals and a small devoted player base averaging over 40 hours per session. The 71% positive score and steady trickle of reviews suggest genuine engagement despite minimal marketing footprint and a fading studio. This is a candidate for acquisition by a publisher seeking low-risk, high-margin catalog depth or for a small team pursuing a revival through content updates or a sequel announcement. Most realistic play: acquisition.

  • Risk: Sandbox/exploration genre is crowded; the game has not grown beyond a micro-scale audience despite 53 months on platform.
  • Risk: No cloud save, achievements, or trading cards; missing standard engagement mechanics that drive long-tail retention.
  • Risk: Developer studio is in fading status with only 3 titles; acquisition would transfer post-launch support burden entirely to buyer.

This case as Markdown · Estimates carry ±30-50% error per title.