ResidualPlaybeta Open the radar

Wanted: Dead

Soleil Ltd. · 2023 · $29.99 · Action · deal grade B

Measured on 2026-09-26 06:03 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $1.5k to $2.3k per month
  • Opportunity: $3.0k per month at x1.60 dormancy
  • Estimated lifetime owners: 55.0k
  • 65% positive across 2155 reviews · 10.2 reviews/month

Why it's flagged

  • Developer silent for 2.5 years
  • Studio active elsewhere (2 titles tracked), so this one may welcome a partner
  • Last discounted 2 months ago, 5 sales in the last 12 months
  • Proven demand elasticity: x1.6 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A 2023 stylized action game blending gun-and-sword combat with absurdist tone inspired by PS2-era arcade shooters, now in reputational crisis.

Wanted: Dead occupies an unusual niche: a short, mechanically ambitious title with a devoted core audience that recognizes its intentional design choices beneath the jank. The studio's recent decision to replace store assets with AI-generated imagery has severely damaged trust and review sentiment, creating a near-term perception problem that obscures the game's actual creative merit. For a publisher or studio seeking to acquire and rehabilitate a dormant IP with strong replay value and cult potential, this title offers solid residual monthly income and a clear path to recovery through transparency, asset restoration, and targeted marketing to the 'hard mode' audience that already understands what it is. Most realistic play: revival.

  • Risk: Severe trust breach from AI asset replacement on store page has poisoned new player acquisition and review sentiment; reverting the change is necessary but may not fully restore perception.
  • Risk: Game appeals to a narrow demographic (hardcore action fans familiar with Metal Gear Rising, Dead to Rights) and requires a steep learning curve; mainstream appeal remains limited.
  • Risk: Multiple reports of crashes, control jank, and unpolished feel suggest technical debt; even defenders acknowledge the game is unfinished in execution if not design intent.

This case as Markdown · Estimates carry ±30-50% error per title.