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Astor: Blade of the Monolith

C2 Game Studio · 2024 · $24.99 · Action · deal grade B

Measured on 2026-09-24 00:24 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $219 to $328 per month
  • Opportunity: $438 per month at x1.60 dormancy
  • Estimated lifetime owners: 6.1k
  • 72% positive across 203 reviews · 1.5 reviews/month

Why it's flagged

  • Developer silent for 2.0 years
  • Studio quiet across its whole catalog

Analyst notes (AI-assisted)

Note written 2026-09-18; the live figures above take precedence over any numbers in it.

A 2024 indie action-adventure with Zelda-like combat, puzzle-solving, and story-driven campaign from a small studio.

Astor shows modest but genuine player satisfaction (72% positive, 8.5h median playtime) and has collected solid lifetime revenue despite launching into a crowded genre. The studio appears to be fading after a single title, which opens acquisition or publishing-recovery scenarios for a label seeking catalog depth or a developer looking to revive a mechanically sound property with better marketing and long-tail monetization. Most realistic play: acquisition.

  • Risk: Solo developer/small studio with no recent posts; future updates or porting unlikely without external support.
  • Risk: Zeldalike genre is saturated; title has seen zero discount promotions despite current 80% sale, suggesting weak merchandising or lost distribution momentum.
  • Risk: Peak concurrent play is single-digit; player retention appears high but absolute audience remains tiny.

This case as Markdown · Estimates carry ±30-50% error per title.