ResidualPlaybeta

SpellRogue

Guidelight Games · 2025 · $19.99 · Indie · deal grade B

  • Estimated net residual revenue: $1.5k to $2.3k per month
  • Opportunity: $2.6k per month at x1.35 dormancy
  • Estimated lifetime owners: 49.8k
  • 87%% positive across 1632 reviews · 11.5 reviews/month

Why it's flagged

  • Developer silent for 13 months
  • Studio quiet across its whole catalog
  • Last build shipped 13 months ago
  • Last discounted 1 months ago, 9 sales in the last 12 months

Analyst notes (AI-assisted)

A dice-driven spell engine-builder roguelike with minimalist design, ~50k lifetime units, earning $1.9k/mo residual.

SpellRogue has solid fundamentals: 87% positive reviews, 1k+ hours retention on record, and a clean design philosophy that players respect. At $1.9k/mo residual on a $20 price point, it's generating steady long-tail revenue despite developer radio silence for 13 months. The title is ripe for a small publishing refresh (seasonal content, balance passes, cross-promotion) or acquisition by a label seeking a quiet performer in the deck-builder / roguelike tier. Most realistic play: publishing.

  • Risk: Solo-developer studio (Ghost Ship Publishing is the publisher, not Guidelight Games the listed dev) with no visible activity since month 13; engine and balance maintenance may be frozen.
  • Risk: Deck-builder / roguelike market is saturated post-Slay the Spire; new content must compete with established franchises for attention.
  • Risk: Multiplayer mode exists (per negative review) but is inactive; attempting to revive PvP could fracture the active single-player base.

This case as Markdown · Estimates carry ±30-50%% error per title.