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Labyrinth of Galleria: The Moon Society

Nippon Ichi Software, Inc. · 2023 · $49.99 · RPG · deal grade B

Measured on 2026-09-23 17:58 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $2.1k to $3.1k per month
  • Opportunity: $4.9k per month at x1.90 dormancy
  • Estimated lifetime owners: 22.2k
  • 82% positive across 602 reviews · 8.3 reviews/month

Why it's flagged

  • Developer silent for 3.6 years
  • Studio active elsewhere (17 titles tracked), so this one may welcome a partner
  • Store page localized in only 2 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-13; the live figures above take precedence over any numbers in it.

A first-person grid-based dungeon crawler and visual novel hybrid from NIS America, sequel to Labyrinth of Refrain, with a 100+ hour campaign and occult aesthetic.

Labyrinth of Galleria occupies a narrow but resilient niche: tactical JRPG enthusiasts who value dungeon-crawling depth and narrative quirk over mass appeal. The title generates steady mid-range monthly residuals despite a tiny active player base, suggesting a loyal owner base that returns seasonally. For a publisher or revival partner, the opportunity lies in deepening community engagement (players cite confusion about story continuity) and localizing the significant Japanese-language review gap, rather than chasing growth through discounting. Most realistic play: publishing.

  • Risk: Extremely niche genre and tone; mainstream awareness appears near zero despite solid review sentiment.
  • Risk: Stability issues reported in recent reviews (startup crashes, overlay conflicts) may be suppressing new sales and retention.
  • Risk: Story continuity with prequel Labyrinth of Refrain is reportedly opaque to newcomers; narrative accessibility is a friction point.

This case as Markdown · Estimates carry ±30-50% error per title.