ResidualPlaybeta

Orcs Must Die! 2

Robot Entertainment · 2012 · $14.99 · Action · deal grade B

  • Estimated net residual revenue: $1.4k to $2.2k per month
  • Opportunity: $3.4k per month at x1.85 dormancy
  • Estimated lifetime owners: 968.2k
  • 92%% positive across 19612 reviews · 22.5 reviews/month

Why it's flagged

  • Developer silent for 14 months
  • Studio active elsewhere (4 titles tracked), so this one may welcome a partner
  • Last build shipped 13.3 years ago
  • Last discounted 0 months ago, 8 sales in the last 12 months
  • Proven demand elasticity: x1.3 review velocity during past deep sales

Analyst notes (AI-assisted)

Third-person cooperative tower-defense shooter from 2012 where players build and defend magical fortifications against orc waves.

Orcs Must Die! 2 remains a quiet earner, generating $1.8K/mo in residual revenue on a $3.7M lifetime net despite minimal marketing activity. The 92% positive rating and strong co-op community signal durable appeal, though recurring stability issues in multiplayer and 14 months of developer silence suggest the codebase needs attention. Best suited for a publisher seeking a revival campaign (balance patches, co-op fixes, modern platform ports) or a larger studio folding it into a catalog licensing portfolio. Most realistic play: revival.

  • Risk: Co-op crash bugs consistently cited across reviews; unfixed for 14+ months suggests technical debt or low dev capacity.
  • Risk: Online stability is core to value proposition; fixing requires active development and QA investment.
  • Risk: Tower-defense genre has matured significantly since 2012; modern competitors (Deep Rock Galactic, Risk of Rain 2) have higher production polish.

This case as Markdown · Estimates carry ±30-50%% error per title.