ResidualPlaybeta Open the radar

Amairo Chocolate 2

Cabbage Soft · 2023 · $29.99 · Adventure · deal grade C

Measured on 2026-09-26 19:22 UTC, 9 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $806 to $1.2k per month
  • Opportunity: $1.0k per month at x1.00 dormancy
  • Estimated lifetime owners: 13.4k
  • 98% positive across 373 reviews · 5.4 reviews/month

Why it's flagged

  • Developer active, last post 11 months ago
  • Studio active elsewhere (3 titles tracked), so this one may welcome a partner
  • Store page localized in only 3 language(s)
  • Last discounted 0 months ago, 7 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-08-24; the live figures above take precedence over any numbers in it.

Amairo Chocolate 2 is a 2023 visual novel / adventure title from Sekai Project featuring romance and slice-of-life storytelling.

This quiet title has achieved 98% positive sentiment on 329 reviews with steady residual revenue of $1,008/mo and an opportunity pool of $1,512/mo, suggesting underexploited pricing or regional demand. The game sits dormant in developer comms (9.4 months silent) despite strong player retention (71% still playing) and minimal churn. For a visual novel publisher or localization specialist, this represents a low-risk catalog addition with proven player goodwill and potential upside through regional marketing, platform expansion, or bundling with the franchise. Most realistic play: acquisition.

  • Risk: Visual novel and adult-oriented anime game markets are niche; mainstream visibility requires sustained marketing spend or franchise revival.
  • Risk: Minimal developer engagement (9.4 months since last post) may signal resource constraints or studio transition; acquisition should verify Sekai Project's capacity to support post-sale updates.
  • Risk: No cloud saves, achievements, or workshop support; modernization of quality-of-life features could unlock engagement but requires development bandwidth.

This case as Markdown · Estimates carry ±30-50% error per title.