King's Bounty: Warriors of the North
Fulqrum Publishing · 2012 · $9.99 · RPG · deal grade B
Measured on 2026-10-02 18:26 UTC, 3 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $352 to $528 per month
- Opportunity: $594 per month at x1.35 dormancy
- Estimated lifetime owners: 98.2k
- 79% positive across 2075 reviews · 8.2 reviews/month
Why it's flagged
- Developer silent for 23 months
- Studio active elsewhere (7 titles tracked), so this one may welcome a partner
- Store page localized in only 4 language(s)
- Last discounted 0 months ago, 6 sales in the last 12 months
Analyst notes (AI-assisted)
Note written 2026-09-11; the live figures above take precedence over any numbers in it.
King's Bounty: Warriors of the North is a 2012 tactical RPG spin-off set in the King's Bounty universe, featuring turn-based squad combat and Norse mythology themes.
This title sits in a quiet pocket of the King's Bounty catalog, generating solid four-figure monthly residuals with modest but stable engagement and a 79% positive rating. The franchise IP remains owned by Fulqrum, and the game has attracted a devoted Russian-speaking playerbase (589 reviews in that language alone), but developer attention has been dormant for nearly two years. For a publisher or developer interested in the tactical-RPG niche or the King's Bounty IP, this represents a low-risk catalog hold with potential for modest revival through balance fixes and localization work, especially toward underserved languages like Simplified Chinese. Most realistic play: publishing.
- Risk: The tactical RPG genre has evolved significantly since 2012; player expectations around UI, tutorial depth, and balance have shifted, and competing titles now dominate discovery.
- Risk: Community reports of bugs and quest-line issues remain unpatched after years, indicating the codebase may require substantial investment to modernize or stabilize.
- Risk: Localization gap toward Simplified Chinese (14.7% gap) and modest review velocity suggest limited appeal outside core Eastern European and English-speaking audiences without targeted work.
This case as Markdown · Estimates carry ±30-50% error per title.