S.T.A.L.K.E.R.: Clear Sky
GSC Game World · 2008 · $19.99 · Action · deal grade A
Measured on 2026-09-25 22:42 UTC, 10 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $3.3k to $4.9k per month
- Opportunity: $7.6k per month at x1.85 dormancy
- Estimated lifetime owners: 1.3M
- 85% positive across 22563 reviews · 38.3 reviews/month
Why it's flagged
- Developer silent for 16 months
- Studio active elsewhere (15 titles tracked), so this one may welcome a partner
- No Steam discount in 1.8 years (deepest tracked: -75%)
- Proven demand elasticity: x4.8 review velocity during past deep sales
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
S.T.A.L.K.E.R.: Clear Sky is a 2008 first-person shooter prequel set in the Chernobyl Exclusion Zone, focusing on faction warfare and survival horror.
Clear Sky sits in a curious position: a 16-year-old title still drawing solid four-figure monthly residuals with an 85% positive rating, yet receiving zero promotional support and drifting toward dormancy. The franchise renewed mainstream attention after Heart of Chornobyl's 2024 release, but this back catalog entry remains priced at full retail with no discount history and virtually no recent developer engagement. For a publisher or studio seeking proven IP leverage, this represents undermonetized catalog depth; for revival-focused teams, the community patch dependency and multiplayer-era design pose execution risks that make a full remake or enhanced port more viable than simple maintenance. Most realistic play: revival.
- Risk: Players consistently cite critical reliance on community patch to avoid sequence-breaking bugs and progression locks, signaling original code fragility that could escalate support burden.
- Risk: Newcomers arriving via Heart of Chornobyl's success may perceive 2008 visuals and mechanics as dated relative to current franchise entry, depressing conversion rates without significant remaster work.
- Risk: Developer (GSC Game World) has posted no public updates in 15 months and released zero promotional discounts in 12 months, suggesting minimal institutional bandwidth to support legacy titles during ongoing franchise management.
This case as Markdown · Estimates carry ±30-50% error per title.