ResidualPlaybeta Open the radar

Room of Depression

FirePillar2 · 2023 · $5.99 · Adventure · deal grade B

Measured on 2026-09-23 16:58 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $330 to $495 per month
  • Opportunity: $557 per month at x1.35 dormancy
  • Estimated lifetime owners: 33.5k
  • 76% positive across 909 reviews · 11.0 reviews/month

Why it's flagged

  • Developer silent for 17 months
  • Studio quiet across its whole catalog

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A short narrative adventure exploring depression through episodic, abstract vignettes.

Room of Depression has quietly maintained modest residual revenue ($892/mo mid-estimate) for 10+ months post-launch with 76% positive sentiment and a Spanish-language gap suggesting untapped international expansion potential. The title's core audience (median 1.8h session) appears locked in, but thin engagement (0 current players, 2 peak/30d) and developer silence (16+ months) signal a dormant property ripe for a minimal-effort localization refresh or targeted revival campaign aimed at mental-health-adjacent communities. Best suited for a boutique indie publisher seeking low-risk catalog depth or a platform keen to amplify underserved mental-health narratives. Most realistic play: revival.

  • Risk: Narrow thematic appeal and sub-2-hour median playtime severely limit organic discovery and word-of-mouth potential.
  • Risk: Developer has not posted since 16+ months ago and operates only this single title, raising continuity and support questions.
  • Risk: No workshop, trading cards, or seasonal content hooks; content is static and subject to platform algorithm decay.

This case as Markdown · Estimates carry ±30-50% error per title.