Room of Depression
FirePillar2 · 2023 · $5.99 · Adventure · deal grade B
Measured on 2026-09-23 16:58 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.
- Estimated net residual revenue: $330 to $495 per month
- Opportunity: $557 per month at x1.35 dormancy
- Estimated lifetime owners: 33.5k
- 76% positive across 909 reviews · 11.0 reviews/month
Why it's flagged
- Developer silent for 17 months
- Studio quiet across its whole catalog
Analyst notes (AI-assisted)
Note written 2026-08-25; the live figures above take precedence over any numbers in it.
A short narrative adventure exploring depression through episodic, abstract vignettes.
Room of Depression has quietly maintained modest residual revenue ($892/mo mid-estimate) for 10+ months post-launch with 76% positive sentiment and a Spanish-language gap suggesting untapped international expansion potential. The title's core audience (median 1.8h session) appears locked in, but thin engagement (0 current players, 2 peak/30d) and developer silence (16+ months) signal a dormant property ripe for a minimal-effort localization refresh or targeted revival campaign aimed at mental-health-adjacent communities. Best suited for a boutique indie publisher seeking low-risk catalog depth or a platform keen to amplify underserved mental-health narratives. Most realistic play: revival.
- Risk: Narrow thematic appeal and sub-2-hour median playtime severely limit organic discovery and word-of-mouth potential.
- Risk: Developer has not posted since 16+ months ago and operates only this single title, raising continuity and support questions.
- Risk: No workshop, trading cards, or seasonal content hooks; content is static and subject to platform algorithm decay.
This case as Markdown · Estimates carry ±30-50% error per title.