ResidualPlaybeta Open the radar

Slaughter Horse 2

Catfood McFly · 2022 · $5.99 · Casual · deal grade B

Measured on 2026-09-23 18:55 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $398 to $597 per month
  • Opportunity: $647 per month at x1.30 dormancy
  • Estimated lifetime owners: 16.0k
  • 97% positive across 449 reviews · 13.3 reviews/month

Why it's flagged

  • Developer active, last post 0 months ago
  • Store page localized in only 1 language(s)
  • Last discounted 3 months ago, 4 sales in the last 12 months

Analyst notes (AI-assisted)

Note written 2026-09-09; the live figures above take precedence over any numbers in it.

Slaughter Horse 2 is a darkly comedic strategy-stealth game where players design custom pony characters and navigate permadeath social deduction scenarios with macabre theming.

This early-access title punches well above visibility: near-perfect sentiment, solid residual revenue, and a tight core audience that plays deep (median 13 hours, 73% still active). The gap is marketing and localization, not design. For a publisher seeking a quiet cult hit with proven retention and remix potential, this is a steal. Revival angle applies only if the studio seeks broader reach; the current trajectory suggests the game finds its people organically. Most realistic play: publishing.

  • Risk: Niche appeal (dark humor, pony customization, Salem-like mechanics) limits mainstream TAM; growth may plateau without genre-adjacent marketing.
  • Risk: Early-access status with no discount history and sparse dev engagement in past 1.6 months suggests uncertain roadmap clarity; players cite unexplained mechanics (Tarot).
  • Risk: Linux support is functional but community notes friction; localization gap (8.2%) including Russian (top unserved language) indicates untapped regional cohorts.

This case as Markdown · Estimates carry ±30-50% error per title.