ResidualPlaybeta

Botanicula

Amanita Design · 2012 · $14.99 · Adventure · deal grade B

  • Estimated net residual revenue: $2.4k to $3.6k per month
  • Opportunity: $4.5k per month at x1.50 dormancy
  • Estimated lifetime owners: 366.4k
  • 95%% positive across 6685 reviews · 37.3 reviews/month

Why it's flagged

  • Developer active, last post 6 months ago
  • Studio active elsewhere (9 titles tracked), so this one may welcome a partner
  • Last build shipped 7.3 years ago
  • Last discounted 1 months ago, 10 sales in the last 12 months

Analyst notes (AI-assisted)

A wordless, hand-drawn point-and-click adventure about guiding four strange creatures through a surreal botanical world, from the studio behind Samorost.

Botanicula remains a steady performer seven years post-launch, generating $3,007/mo in residual revenue with 95% positive reviews and consistent organic traffic (37 reviews/mo). The title represents Amanita Design's core strength in crafted, atmospheric indie adventure. For publishers or acquirers, it's a low-risk catalog asset with proven long-tail appeal and minimal maintenance overhead; for revival strategists, a platform for cosmetic updates (cosmetic DLC, soundtrack release, port to mobile/Switch) that could unlock dormant audiences. Most realistic play: publishing.

  • Risk: Niche aesthetic and wordless design limit mainstream appeal; elasticity of 1.16 suggests price-point sensitivity despite strong sentiment.
  • Risk: 12-year-old codebase; Steam Deck and modern OS compatibility should be verified before any acquisition or porting initiative.

This case as Markdown · Estimates carry ±30-50%% error per title.