ResidualPlaybeta Open the radar

Botanicula

Amanita Design · 2012 · $14.99 · Adventure · deal grade C

Measured on 2026-10-05 04:39 UTC. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $942 to $1.4k per month
  • Opportunity: $1.2k per month at x1.00 dormancy
  • Estimated lifetime owners: 368.0k
  • 95% positive across 6719 reviews · 14.6 reviews/month

Why it's flagged

  • Developer active, last post 1 months ago
  • Studio active elsewhere (9 titles tracked), so this one may welcome a partner
  • Last discounted 0 months ago, 10 sales in the last 12 months
  • Proven demand elasticity: x1.2 review velocity during past deep sales

Analyst notes (AI-assisted)

Note written 2026-08-25; the live figures above take precedence over any numbers in it.

A wordless, hand-drawn point-and-click adventure about tiny creatures saving a magical tree, made by Amanita Design in 2012.

Botanicula remains a quiet earner with solid four-figure monthly residuals and exceptional player sentiment (95% positive). Its small but devoted base and low active development burden make it attractive for a publisher seeking low-risk catalog depth or for a studio interested in licensing Amanita's distinctive aesthetic IP. The title's age and niche positioning mean no revival momentum is likely, but the game's handcrafted charm and achievement-driven design continue to convert a steady stream of players willing to pay full price. Most realistic play: publishing.

  • Risk: Player base is niche and dormant; growth prospects are minimal despite strong sentiment.
  • Risk: Amanita Design remains active and focused on new IP (the studio has shipped nine titles); acquiring this title does not grant access to the studio's future output.

This case as Markdown · Estimates carry ±30-50% error per title.