ResidualPlaybeta

Shogun Showdown

Roboatino · 2024 · $14.99 · Indie · deal grade A

  • Estimated net residual revenue: $5.2k to $7.9k per month
  • Opportunity: $8.8k per month at x1.35 dormancy
  • Estimated lifetime owners: 196.5k
  • 95%% positive across 6993 reviews · 59.8 reviews/month

Why it's flagged

  • Developer silent for 19 months
  • Last build shipped 10 months ago
  • Last discounted 1 months ago, 10 sales in the last 12 months

Analyst notes (AI-assisted)

Shogun Showdown is a turn-based roguelite deckbuilder with character progression and tactical synergies built by indie studio Roboatino.

This 2024 indie title has achieved solid commercial traction: $861k lifetime net on 196k units, 95% positive reviews, and consistent $6.5k/mo residual revenue nine months post-launch. The game shows strong retention signals (50+ hour playtimes common, 60 reviews/mo sustained), clean monetization ($14.99 one-time purchase), and cross-platform presence (PS5 noted by players). For an acquirer seeking a proven, low-risk catalog addition with existing audience momentum, or a publisher eyeing DLC/battle-pass expansion, this is a quiet success story worth closer evaluation. Most realistic play: acquisition.

  • Risk: Turn-based roguelite market is increasingly crowded; sustaining player growth beyond current base will require meaningful content updates or sequel positioning.
  • Risk: Developer studio has only one title; acquisition includes limited institutional IP and production experience beyond this single franchise.
  • Risk: Last developer communication was 19 months ago; current roadmap clarity and post-acquisition support expectations should be clarified early.

This case as Markdown · Estimates carry ±30-50%% error per title.