ResidualPlaybeta Open the radar

Ever Seen A Cat? 3

EverCats · 2022 · $4.99 · Casual · deal grade B

Measured on 2026-09-23 18:58 UTC, 12 days ago. The whole catalog is re-measured daily; a game that just launched can move fast between passes.

  • Estimated net residual revenue: $188 to $282 per month
  • Opportunity: $447 per month at x1.90 dormancy
  • Estimated lifetime owners: 15.4k
  • 97% positive across 407 reviews · 7.6 reviews/month

Why it's flagged

  • Developer silent for 3.6 years
  • Studio inactive: no public activity across 3 tracked titles
  • Store page localized in only 1 language(s)

Analyst notes (AI-assisted)

Note written 2026-09-12; the live figures above take precedence over any numbers in it.

A casual hidden-object puzzle game where players spot illustrated cats embedded in increasingly complex artwork across nine levels.

Ever Seen A Cat? 3 sits in a quiet pocket of the casual market with strong community sentiment (90% positive recent reviews) and steady residual revenue despite minimal developer activity. The franchise shows durable appeal to a niche audience seeking low-friction, stress-relief gameplay, but the dormant studio status and single-language localization present barriers to growth. Best suited for publishers seeking catalog depth in the casual segment or revival teams willing to invest in multilingual expansion and post-launch engagement. Most realistic play: publishing.

  • Risk: Developer studio appears inactive; no developer communications for 43 months and no community posts in the last year, raising long-term support and bug-fix concerns.
  • Risk: Peak concurrent players now zero despite recent discount, signaling weak discovery and potential saturation within the existing player base.
  • Risk: Simplified single-language release (English only) misses significant non-English-speaking populations; localization gap to Simplified Chinese alone is 26%, leaving revenue on the table.

This case as Markdown · Estimates carry ±30-50% error per title.